At max stats it would increase AL by 1000% (meaning you carry good damage over to new mobs/mob groups without requiring blizzard to trigger it), and prevent whatever % of damage is applicable. ![]() IMO the 1000% AL buff should be triggered from something - maybe AL *hitting* a lightning struck mob, and be a stackable buff / survivability move like SOFT or Elemental Fury. It then also suffers from key damage being triggered by moves on long CDs thanks to alacrity nerf - blizz to trigger lightning struck means AL doesn't do noticeable damage in between, and singularity triggering event horizon is also on a longer CD. Or it could be from distance, only singularity takes forever to get anywhere. It's caught between two worlds in some ways - optimum play might be +nature damage with FK set and ripple similar to arc mage, which would need a lot more survivability. ![]() ![]() I've played with it some, using only dropped pieces that are obviously not ideal, but it is definitely very hard to survive.
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